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-
- STocks & Bonds cheap, no-frills documentation
-
-
- *=========================*
- || ||
- || Version 2.0 patches || - Enjoy! -
- || ||
- *=========================*
-
- The major patches in version 2.0 are as follows: You can now take your
- high score to WELL over $64,000. You will also note a cosmetic change in the
- functionality of the prompt "<RETURN> to continue". It is NO LONGER a dialog
- box (thanks to OSS). The prompt now reads the same, but you may press a key
- on the keyboard OR press the RIGHT mouse button to continue. This way, you
- cannot accidentally go past a screen by clicking the left button twice on the
- previous dialog box. Last, but not least, you will notice a few graphical
- enhancements here and there...
-
-
-
-
-
-
- -----------------------
- ADDITIONAL NEW FEATURES
- -----------------------
-
- In addition to what is mentioned above, there are three important new
- features. The first is that for each year that a stock splits, its price
- will be in reverse video. The second is that at the beginning of every year,
- when news flashes occur, an indication is made as to whether the current year
- is a bear or bull market year.
-
- The third new "feature" requires some explanation. At the request of a
- very good friend of mine, I have expanded the player portfolio display routine.
- In addition to displaying the current price of each stock you own, the HIGHEST
- price you have paid for each stock you own is also displayed. This is best
- explained by example: If, in turn one, you purchase 30 shares of URANIUM for
- $100 a share and, in turn two, the price drops to $68 and you purchase 10 more
- shares, the "Pur. Price" displayed for URANIUM in your portfolio will still
- indicate $100. Now if, in turn 3, you purchase 10 shares of URANIUM for $105,
- your portfolio will reflect the $105 price in the "Pur. Price" column. This
- rather confusing "feature" was added for the convenience of users who wish to
- sell a stock after they see it go up some certain amount from the price they
- paid for it. If the feature irks your, then all I can do for you is to tell
- you to ignore it, since everything else about the portfolio is the same as in
- version 1.0 of STocks & Bonds.
-
-
- -------------------------------------------------------------------------------
- STATUS OF "STock Aide", the stock market generator for "STocks & Bonds":::
-
- Due to time restrictions, this program will not be released until summer,
- 1988. However, I will be releasing a "COMPUTER market" scenario sometime
- within the next 3 months...
-
- -------------------------------------------------------------------------------
-
- Well, here it is. I have wanted to play Avalon Hill's Stocks & Bonds on
- my ST for quite some time now. I finally got fed up with waiting on them to
- release a version. Ergo, here is STocks and Bonds. MY version. For those of
- you unfamiliar with Stocks and Bonds, it is a game (NOT a simulation) based on
- the fast-action stock market. I have tried my utmost to preserve the BASIC
- game in this computer version. To the best of my knowledge, it IS Stocks and
- Bonds - without the optional rules, such as buying on margin. Those of you who
- are already familiar with the game may wish to just jump on in right now and
- try playing it. For those of you who don't know much about it, here comes my
- try at explaining it in a small amount of space...
-
-
-
- THE BASICS OF BOOTUP
-
- To get the show on the road, you will have to first verify that you have
- an un-corrupted folder ( or disk ) containing the following files:
- (1) STOCKS.PRG - The game itself
- (2) STOCKS.DOC - This "documentation" file
- (3) SBCARDS.DAT, SBINFO.DAT, & MARKET.DAT - Three important data files
- (4) MONO.PIC, and COLOR.PIC - Two title screens that are in UNcompressed
- DEGAS elite format for MEDIUM and HIGH resolution. You may replace
- either or both of these two pictures with your own. Just name them
- properly and ensure they are in the correct format and resolution.
-
-
- You should have all of these after un-arcing STOCKS.ARC, which I presume you
- got from GEnie or some such BBS. To run STocks and Bonds, just MAKE SURE that
- ALL of these files are in the SAME folder or that they are all on the top-level
- of your disk.
-
- Now that you have all the files together in the right place, place your
- color monitor in medium resolution. Monochrome users don't worry about this
- step (obviously). Double-Click on the program STOCKS.PRG and wait. When the
- program has loaded, you will be prompted to "Insert Your Favorite Data Disk".
- This feature requires a bit of explanation. You see, I have designed Stocks
- & Bonds so that you may replace the 3 data files mentioned above with your own
- data files. In order to play with new data files, you must copy over the three
- original data files. Obviously this presents a slight problem. What I had
- originally envisioned was separate data disks, each with a new market. One for
- the computer market, one for the commodoties market, etc. You are welcome to
- create your own data files (with the text editor of your choice), but keep in
- mind that you must follow the format of the three original data files EXACTLY!
- If you vary in the slightest, strangeness and all sorts of higgledy-piggeldy
- may occur! An interactive stock market generator program is in the works. If
- I see enough positive response to this program, I will complete it that much
- sooner (hint, hint). I plan to include full documentation on the format of
- these data files with the release of the market generator. Suffice it to say,
- if you wish to create separate markets, it would be easiest to store them on
- separate data disks, then just insert the other market data disk at the prompt.
-
- Once the program is done initializing, you will see the title screen.
- Simply press [RETURN] to continue with the game. Note here that all input for
- STocks and Bonds is through the mouse or the return key.
-
- Now you will be glaring at a menu that is asking you how many players
- there will be. Since the computer cannot play, do not choose any more than
- people you have in the room.
-
- Once you have chosen up to eight players, you will see the main menu. The
- ENTIRE game revolves around this single menu. At the bottom of the menu is an
- indication of which player is currently "up to bat". I will now briefly
- describe what each menu option does and then get into game mechanics.
-
-
-
- MAIN MENU OPTIONS
-
- See Stock Board
- Choosing this option causes a tabular listing of all prices for all
- stocks up to the current year to be displayed. From this table, you
- can plot your financial schemes of company takeovers, etc.
-
- See Portfolio
- Although there are multiple players, only one player is in control of
- the main menu at a time. When that player chooses to see his
- portfolio, a tabular listing of all stocks owned by this player is
- displayed, along with this current player's liquid assets balance.
-
- See Graphs
- Choosing this option allows you to view the financial price-index
- graph of any of the stocks. Although you can get the same info. from
- the "See Stock Board" option, this is certainly a more aesthetically
- pleasing way to learn the information.
-
- Get Stock Info.
- Choosing this option allows you (the currently "active" player) to
- get a summary of information about any particular corporation. This
- could be useful in helping you decide which stock to invest in...
-
- Buy Stock & Sell Stock Options
- All buying and selling of stocks is done in minimum lots of ten.
- Bonds, however are traded in $1,000 , $5,000 , and $10,000 notes.
- When you chose to buy a stock or sell a stock, you will be presented
- with a menu asking you which stock (or bond) you wish to trade in.
- After you choose said stock, you will then be presented with a list
- containing how many you may buy or sell. You may buy any amount of
- stock you have the funds to purchase, and you can sell only the stock
- which you own (obviously enough). As an example, if you chose to buy
- STRYKER DRILLING COMPANY stock, and had only enough money to buy up
- to 40 shares, then the options 50 through 100 would be DISABLED. If
- you then chose to buy 30 shares, simply click on the box with "30"
- in it. Selling stock works similarly.
-
- * All of the above options can be selected as many times as the current
- player desires. However, as soon as he clicks on "NEXT TURN" from the
- main menu, it is the next player's turn and the previous player cannot
- do anything more until next turn (ie the next year).
-
- QUIT Option
- When a player chooses this option, the game halts in its tracks,
- prints the player's scores at the time of quitting and exits back
- to the first menu. You know the one: where you decide how many
- players there will be. If you want to exit the program entirely,
- choose the "I DONT WANNA PLAY" option from there.
-
-
-
- RUDIMENTARY GAME MECHANICS
-
- Each player starts out with $5000. Whoever can make the most money in the
- ten years alloted wins. It's as simple as that. Just experiment, play,
- or whatever, with this pseudo stock market. Have fun, for Pete's sake!
-
-
-
- HINTS AND ANSWERED QUESTIONS BEFORE THEY ARE ASKED
-
- Bonds, although very safe, are not the way to Wall Street Wizardry. Sure,
- use them when they are useful, but don't buy a $5000 bond in the beginning
- and just hold on to it until game end. Unless, of course, you are playing
- against mental midgits...
-
- Some stocks are good for only short-term investments. Use "Get Info" to
- see which ones look best for making a quick buck. Others stocks are good
- for the long term investment, and if you don't stick with them for the
- long term, you won't make very much dough.
-
- Stock prices fluctuate from year to year, NOT from player to player! Just
- because you are player 1 and you clicked on "NEXT TURN" doesn't mean that
- player 2 is going to get any better (or worse) deals than you got. After
- EVERY player has done his thing and then clicked on "NEXT TURN", a year
- will have elapsed and it will be time for player one to go again...
-
- This program does NOT include the optional rule in Stocks and Bonds of
- buying on margin. I have never played with the buy on margin rule. And
- since I wrote this game (originally) for my pleasure, it wasn't included.
-
-
-
- A LAST MINUTE SALES PITCH
-
- I would appreciate any commentary on this game. You may send GEnie E-Mail
- to ALF (at least until the rates go up...), or you can write me at
- ALF Engineering
- P.O. Box 2964
- Rapid City, SD 57709
-
- *** Also *** Commented PASCAL source code is available. Just
- send me $10 to cover the cost of shipping and the
- disk and I'll send you the source code and any
- latest version I may have on the disk!
- AND donations the "ALF's non-profit software
- organization" are being taken. If you would like
- to contribute money (any amount would be fine) to
- the continuating saga of GOOD PD ST software, send me
- a check. I got all kinds of goodies in the works, and
- just think how much faster I could work with a hard
- drive...
-
-